How The Boxing Promoter went from just a small idea to a playable app....
The Boxing Promoter wasn't suddenly and idea that one day popped in my head and I thought "I gotta build this"... Far from, I was already planning on bringing out an app, during this process I mocked up designs for a dozen different game ideas... Behind the Jab (as it was originally known) was the project I was most intrigued by.
To start with, why was I looking to build an app? I worked in sales based jobs for nearly 5 years, most recently at eBay for a couple years. Sales is great because the right company can offer you great earning potential, however everything is "task based" meaning creativity is pushed to the side... After a couple of years I felt all creativity had fallen out of my body, I was simply following motions (almost in auto-pilot)... The decision to leave eBay was tough but was one I had to take for my personal development... A friend of mine had just produced his own game (Box N Seek), I took that as inspiration to begin designing my own...
Where did inspiration for The Boxing Promoter come from? I had been playing a game in the app store called "MMA Manager" (Worth a try), it's a really fun and easy to play game but for me it's just the wrong sport, I looked and looked for a boxing manager one but nothing was of any real quality. When designing the game I took inspiration from games like Galaxy of Heroes, Spartacus Legends, Football Manager & Top Eleven. Following my friends example I was able to design a 100 game design document. The next section was to speak with game development companies, I will touch on that next blog.
I was most intrigued by the boxing promoter for two reasons;
1) I'm a massive boxing fan and would love to develop something I'm passionate about
2) Gap in the market, there is nothing like this currently in the app stores
Thank you for sending in questions... I'll answer them the best I can now
(Rob Morris) A sports game designer I knew said rule number one before making your game you need to know the subject matter intimately, would you agree? Yes I think it helps massively to have very good knowledge of the subject your working on, KNOWLEDGE IS POWER. I would never profess to be a boxing expert but what helped me was listening to podcasts and following influences within boxing as well as passing a more judgemental eye when watching boxing, I also had my first charity fight in November with my second scheduled for July. I've just tried to fully incorporate myself within the sport. If I was to take on a project in a subject I know very little about (World War II) for example, I would be sure to research as much as possible and listen to experts in order to increase my knowledge. Hope that answers it.
(Paul Oltai) What inspired you to bring together a promotion based game? Hopefully I have answered this above but in short I wanted to develop a game and this was in a niche which I understood and had great interest in.
(Chris Weston) When is the app out? Hopefully in July, sorry I can't be specific with this, it's one of the only downfalls with using a 3rd party to develop, they have many other projects ongoing, one of them has just moved into Alpha so focus should now turn back onto The Boxing Promoter, I will catch up with the team next week to finalise the improvements we are looking to add, after this I should have a definitive answer for yourself. I will keep everyone updated with anything I hear.
Thank you so much for reading... This is my first ever blog attempt, I would appreciate any feedback on my writing.